Augmented Reality app Skin & Bones
Skin & Bones is an Augmented Reality mobile app that I helped produce, design and created content for. A technology advanced tool to engage the visitors to the Bone Hall at the Smithsonian’s National Museum of Natural History, with animal anatomy and evolution. Skin & Bones was the recipient of a prestigious Gold MUSE Award for Games and Augmented Reality and has received considerable attention from the media. Skin & Bones can be downloaded to iPhones and iPads from the App Store.
Featuring videos, interactives and augmented reality experiences the app can be used in the exhibition or anywhere in the world to learn about 13 animals – through stories about their natural history, interviews with the scientists that study them, large scientific ideas they represent and the mechanisms of their bones. I was inspired to design the user interface by the retro look of the exhibition, and the richness of content was the result of the hard work of a team that involved museum curators, one educator and one software developer, animators, and audio and video producers. The 2D and 3D illustrations were created by me with commercially available software packages and using different imaging techniques (3D scanning, optical scanning, photogrammetry, CT and micro-CT scanning). See a selection of the 3D models used in the AR experiences HERE.